February 2026

Next Steps

  • Mark

    • Tighten up vocal harmonies to address dissonance issues
    • Add more width with panning in the mix
    • Cut some mud in the 500Hz range, especially in backing vocals
    • Add more brightness and presence to the overall mix
    • Create more space around the horns with appropriate reverb
    • Bring up the "bing-boom-boom" melody that gets lost in the mix
    • Consider using multiple amp simulations for guitar parts to create width
  • Scott

    • Reduce snare volume by 3-4 dB
    • Cut boxiness in the 300-500Hz range on the snare
    • Cut around 600Hz on vocals
    • Bring vocal level down slightly
    • Add more presence in the 4kHz+ range to the overall mix
    • High-pass the kick drum to around 50Hz and emphasize the 60-100Hz range
    • Reduce volume of vocal doubles compared to lead vocal
    • Consider using automation between sections to create more dynamic contrast
  • Joe

    • EQ out some brightness/air from the hi-hat
    • Address the lead guitar lines that pull attention from vocals (using reverb, delay, EQ, or repositioning in the stereo field)
    • Consider using a spatial plugin like Beyerdynamic's to better balance headphone mixes
  • Madison

    • Fix the drum transition into the first part (keep hi-hat going through the fill)
    • Apply more compression to the bass to control volume jumps
    • Cut around 600-800Hz on vocals to clean them up
    • Process louder vocal sections separately to address harshness around 4kHz
    • Add a 4-second plate reverb to fill spaces between vocal phrases
    • Bring piano level down slightly or use automation/compression to control louder notes
  • Chris

    • Add another stage of compression to the vocal (2:1 to 4:1 ratio)
    • Apply compression after saturation to control dynamics
    • Check individual sections where vocals might be distorting when limited
    • Consider moving compression before saturation if saturation is causing distortion on louder phrases
  • Sterling

    • Reduce gain on spiky guitar hits for more consistency
    • Consider adding more sustained elements in the left and right channels
  • Pete

    • Add more brightness in the 10kHz range
    • Create more dynamic movement with automation
    • Bring up fills and special moments to create more excitement
    • Pan guitars more widely at the end to create a bigger sound
  • John Legrand

    • Add more presence and brightness to the overall mix
    • Create more pump/energy in the drums and overall mix
    • Add delay throws on specific vocal phrases to create interesting moments
    • Apply de-essing to control sibilance on "sexy games" phrases