February 2026
Next Steps
-
Mark
- Tighten up vocal harmonies to address dissonance issues
- Add more width with panning in the mix
- Cut some mud in the 500Hz range, especially in backing vocals
- Add more brightness and presence to the overall mix
- Create more space around the horns with appropriate reverb
- Bring up the "bing-boom-boom" melody that gets lost in the mix
- Consider using multiple amp simulations for guitar parts to create width
-
Scott
- Reduce snare volume by 3-4 dB
- Cut boxiness in the 300-500Hz range on the snare
- Cut around 600Hz on vocals
- Bring vocal level down slightly
- Add more presence in the 4kHz+ range to the overall mix
- High-pass the kick drum to around 50Hz and emphasize the 60-100Hz range
- Reduce volume of vocal doubles compared to lead vocal
- Consider using automation between sections to create more dynamic contrast
-
Joe
- EQ out some brightness/air from the hi-hat
- Address the lead guitar lines that pull attention from vocals (using reverb, delay, EQ, or repositioning in the stereo field)
- Consider using a spatial plugin like Beyerdynamic's to better balance headphone mixes
-
Madison
- Fix the drum transition into the first part (keep hi-hat going through the fill)
- Apply more compression to the bass to control volume jumps
- Cut around 600-800Hz on vocals to clean them up
- Process louder vocal sections separately to address harshness around 4kHz
- Add a 4-second plate reverb to fill spaces between vocal phrases
- Bring piano level down slightly or use automation/compression to control louder notes
-
Chris
- Add another stage of compression to the vocal (2:1 to 4:1 ratio)
- Apply compression after saturation to control dynamics
- Check individual sections where vocals might be distorting when limited
- Consider moving compression before saturation if saturation is causing distortion on louder phrases
-
Sterling
- Reduce gain on spiky guitar hits for more consistency
- Consider adding more sustained elements in the left and right channels
-
Pete
- Add more brightness in the 10kHz range
- Create more dynamic movement with automation
- Bring up fills and special moments to create more excitement
- Pan guitars more widely at the end to create a bigger sound
-
John Legrand
- Add more presence and brightness to the overall mix
- Create more pump/energy in the drums and overall mix
- Add delay throws on specific vocal phrases to create interesting moments
- Apply de-essing to control sibilance on "sexy games" phrases